Color Schemers

(Design Lead/Co-Producer/Level Designer/SFX Designer)

Color Schemers is a colorful game of cat and mouse for 2 - 4 players that is currently being developed in Unity for a senior capstone project.

 You can find a prototype on our itch.io page! 

What did I do on the project?

- As co-producer, my duties included managing task sheets, running playtests, writing cohesive reports, as well as managing scheduling, and scope. 

- As lead designer, I spent a lot of time tweaking variables and making sure everything worked. I also iterated on and implemented a fair amount of the UI/menus alongside the programmers. Lastly, I created  the particle effects that are used in the game.

- As one of two level designers on the project, I was responsible for sketching out levels on paper and then implementing them using tile assets made by the art team.

- I also worked as a sound designer on the game and created every sound effect, not including any of the music. I was also responsible for the writing the code that implemented the sound.


Here’s some examples of my work. Some of it was done for class projects, some was done on my own, and some are a combination of the two.



Thalassophobia is an experimental tabletop RPG where the GM is the primary antagonist of the party. I made it over the course of four weeks in a class. It’s free to download & play.

Color Schemers


Color Schemers is a frantic party game for 2 - 4 players being developed for a capstone project by a small group of UCSC students.

I’m working as Design lead, SFX creator and Co-producer on the project.



A unique 4-6 player party card game about deception, anonymity, and cheating.

Keep It Together


An abstract puzzle platformer in which you must tear off your limbs to progress. This was a joint project between Max Cronce, Jake O’Neill, and Ethan Chong. Aside from trying out some level design this was also intended to get across a certain tone without using words.

Design Videos


Level Design Analysis Videos (New Shovel Knight Video Up)

The Woodsman

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A noir style twine game about a murder. There’s a twist though: you control both the killer and the detective.  While a single playthrough might be quick, with 200+ unique screens, 19,000+ words, and 20+ endings there’s plenty  of different paths to explore.