Color Schemers is a colorful game of cat and mouse for 2 - 4 players that is currently being developed in Unity for a senior capstone project.
You can find a prototype on our itch.io page!
- As co-producer, my duties included managing task sheets, running playtests, writing cohesive reports, as well as managing scheduling, and scope.
- As lead designer, I spent a lot of time tweaking variables and making sure everything worked. I also iterated on and implemented a fair amount of the UI/menus alongside the programmers. Lastly, I created the particle effects that are used in the game.
- As one of two level designers on the project, I was responsible for sketching out levels on paper and then implementing them using tile assets made by the art team.
- I also worked as a sound designer on the game and created every sound effect, not including any of the music. I was also responsible for the writing the code that implemented the sound.
Thalassophobia is an experimental tabletop RPG where the GM is the primary antagonist of the party. I made it over the course of four weeks in a class. It’s free to download & play.
Color Schemers is a frantic party game for 2 - 4 players being developed for a capstone project by a small group of UCSC students.
I’m working as Design lead, SFX creator and Co-producer on the project.
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Level Design Analysis Videos (New Shovel Knight Video Up)
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