Camp Laughter was a game made in UE4 by (7) GPM M.S. students over the course of 6 months for our capstone project.
You can find it on Steam!
In this game, you can’t fight back against your pursuers so you’re forced to run, jump, climb, and sneak away to survive.
As you do this, you need to collect Key Items and solve simple puzzles to proceed.
To accomplish this, I created parent classes and interfaces they could be used for various parts of our levels without forcing need to re-create a lot of the internal logic every time.
Since we were a very small team, I took on additional roles outside of my expertise like UI Designer. I also created a number of Accessibility options, the save system, and all the UI functionality in the game.
I also did some work with post processing so that the screen shook/grayed out on receiving damage and a yellow outline appeared around Key Items.
While these roles are not my main area of interest, I’m glad I got to try them because I learned a lot which has helped me become a better designer since I'm able to better communicate with coworkers who specialize in these disciplines.
Thalassophobia is an experimental, one-shot tabletop RPG where the GM takes on the role of an otherworldly creature known as The Suit.
Can a small party of unlikely allies triumph over The Suit or will paranoia tear them asunder?
It’s free to download & play.
Color Schemers is a frantic party game for 2 - 4 players developed in Unity for a capstone project by a small group of UCSC students.
I worked as design lead, level designer, SFX creator, and Co-producer on the project.
A unique 4-6 player party card game about deception, anonymity, and cheating.
Each player assumes the role of a particular criminal, each with their own abilities and goals.
Use your abilities to turn the game in your favor!
Luck is for chumps!
Two minigames that I created. They both have the same minimalist style, but play differently.
DodgeBomb is a grid-based infinite runner that I created for a game jam.
Color Castle is a versus multiplayer game that is played using an alternative controller that I built.
Crash Team Rumble™ takes Crash Bandicoot™ in a brand new direction, placing the series’ iconic heroes and villains into a 4v4 team-based competition.
Players will duke it out across diverse and dangerous maps as both teams race to be the first team to collect and bank enough Wumpa fruit to claim victory!
Camp Laughter is a low-poly, first-person, horror-comedy game built in UE4.
Can you evade all the colorful killers, solve the campground's puzzles, and manage to escape in one piece?