Max Cronce

Game Designer

Hi, I’m Max. I'm an AGPM major at UCSC. I’m most interested in game storytelling, systems design, testing/refinement, and MDA as well as UI/UX. I also have some coding experience and have been studying level design in my free time.


In addition to being a 3rd year at UCSC,  I’m also working as an undergraduate research assistant where I'm helping to identify, collect, build, and analyze a database of thousands of independent video games for a research project.



- 2016

I’ve been on the Dean’s honors list for over half of my time here and I’m an undergrad research assistant.

2018 -





- 2020





2022 -



My Skills

I have experience with working on a team using collaborative tools such as Google Drive, Docs, Sheets, Dropbox, and GitHub. I also have experience coding in the following languages.





Here’s some examples of my work. Some of it was done for class projects, some was done on my own, and some are a combination of the two.


Thalassophobia is an experimental tabletop RPG where the GM is the primary antagonist of the party. I made it over the course of four weeks in a class. It’s free to download & play.


InVersus is a frantic party game for 2 - 4 players being developed for a capstone project by a small group of UCSC students.

I’m working as Design lead and Co-producer on the project.


A unique 4-6 player party card game about deception, anonymity, and cheating.

Keep It Together

An abstract puzzle platformer in which you must tear off your limbs to progress. This was a joint project between Max Cronce, Jake O’Neill, and Ethan Chong. Aside from trying out some level design this was also intended to get across a certain tone without using words.

Design Videos

Level Design Analysis Videos (New Shovel Knight Video Up)

The Woodsman

A noir style twine game about a murder. There’s a twist though: you control both the killer and the detective.  While a single playthrough might be quick, with 200+ unique screens, 19,000+ words, and 20+ endings there’s plenty  of different paths to explore. 

Contact me

Please feel free to shoot me an email if you have any questions or concerns.

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