Color Schemers is a colorful game of cat and mouse for 2 - 4 players that was developed in Unity for an undergrad senior capstone project.
You can find a prototype on our itch.io page!
- As co-producer, my duties included managing task sheets, running playtests, writing cohesive reports, as well as managing scheduling, scrum meetings and scope.
- As lead designer, I spent a lot of time tweaking variables and making sure everything worked. I also iterated on and implemented a fair amount of the UI and menus alongside the programmers. Lastly, I created and implemented the particle effects that are used in the game.
- As one of two level designers on the project, I was responsible for sketching out levels on paper and then re-creating them using Unity’s tile editor and tile assets made by the art team.
- I also worked as a sound designer on the game and used Bfxr to create every sound effect, except the music. I was also responsible for writing the code that implemented the sound.
Thalassophobia is an experimental, one-shot tabletop RPG where the GM takes on the role of an otherworldly creature known as The Suit.
Can a small party of unlikely allies triumph over The Suit or will paranoia tear them asunder?
It’s free to download & play.
Color Schemers is a frantic party game for 2 - 4 players developed in Unity for a capstone project by a small group of UCSC students.
I worked as design lead, level designer, SFX creator, and Co-producer on the project.
A unique 4-6 player party card game about deception, anonymity, and cheating.
Each player assumes the role of a particular criminal, each with their own abilities and goals.
Use your abilities to turn the game in your favor!
Luck is for chumps!
An abstract puzzle platformer made in Phaser in which you must tear off your limbs to progress.
This was a joint project between Max Cronce, Jake O’Neill, and Ethan Chong.
The assignment was to make the player feel a sense of exhaustion.
We make essays on game design that particularly interest us.
We also make trailers and explanatory videos for our games.
A noir style Twine game about a murder. There’s a twist though: you control both the killer and the detective.
While a single playthrough might be quick, with 200+ unique nodes, 19,000+ words, and 20+ endings there’s plenty of different paths to explore.