The Woodsman is a choose your own adventure game in which you are your own worst enemy. You play as both a surly detective and the violent criminal he’s pursuing, swapping control at certain story beats.
This means the game has a balancing loop where the better you do in one section, the harder the next one is and the greater chance something might go wrong.
You can find it here!
Thalassophobia is an experimental, one-shot tabletop RPG where the GM takes on the role of an otherworldly creature known as The Suit.
Can a small party of unlikely allies triumph over The Suit or will paranoia tear them asunder?
It’s free to download & play.
Color Schemers is a frantic party game for 2 - 4 players developed in Unity for a capstone project by a small group of UCSC students.
I worked as design lead, level designer, SFX creator, and Co-producer on the project.
A unique 4-6 player party card game about deception, anonymity, and cheating.
Each player assumes the role of a particular criminal, each with their own abilities and goals.
Use your abilities to turn the game in your favor!
Luck is for chumps!
Two minigames that I created. They both have the same minimalist style, but play differently.
DodgeBomb is a grid-based infinite runner that I created for a game jam.
Color Castle is a versus multiplayer game that is played using an alternative controller that I built.
We make essays on game design that particularly interest us.
We also make trailers and explanatory videos for our games.
A noir style Twine game about a murder. There’s a twist though: you control both the killer and the detective.
While a single playthrough might be quick, with 200+ unique nodes, 19,000+ words, and 20+ endings there’s plenty of different paths to explore.